crystalspace.system: Crystal Space version 0.98 r1 [Unix-x86-GCC] (Mon 7-Jun-2004). Created by Jorrit Tyberghein and others... crystalspace.canvas.glx2d: Opening GLX2D Creating Context Video driver GL/X version (direct renderer) Visual ID: 28, 24bit TrueColorn Frame buffer: 24bit R8:G8:B8:A8, level 0, double buffered Depth buffer: 24bit crystalspace.canvas.openglcommon: OpenGL renderer: Mesa DRI R200 20020827 AGP 1x x86/MMX/SSE TCL (vendor: Tungsten Graphics, Inc.) version 1.2 Mesa 4.0.4 Using windowed mode at resolution 640x480. crystalspace.graphics3d.shadermgr: Loaded compilerplugin crystalspace.graphics3d.shadercompiler.xmlshader, compiler: XMLShader crystalspace.graphics3d.shader.fixed: Multitexture units: puny 2 crystalspace.system: Loading map '/lev/flarge'. crystalspace.graphics3d.shadercompiler.xmlshader: Vertex Program for shader 'reflect' failed to load No technique validated for shader 'reflect' Fragment Program for shader 'or_lighting_detail' failed to load Fragment Program for shader 'or_lighting_detail_add' failed to load Fragment Program for shader 'or_lighting_detail_alpha' failed to load crystalspace.maploader: Shader (reflect) couldn't be found for material carReflect, ignoring it Load TYPE plugin crystalspace.mesh.object.emit crystalspace.engine.notify: Lightmaps are not up to date (no 'lm_precalc_info' found in cache). Recalculation of lightmaps forced. Initializing lighting (143 meshes). Shining lights (44 lights). Time taken: 3.6890 seconds. Caching lighting (143 meshes). Updating VFS.... DONE! Total level load time: 5.688 seconds